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Ruffio Sepico
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Posted - 2006.02.26 11:43:00 -
[1]
There is other strange things going on as well. Last night when I logged off, I had a minmatar faction standing of 9.34 (with skills applied), when I logged on today it was at 9.22 :/
Home: http://www.hidden-agenda.co.uk
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Ruffio Sepico
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Posted - 2006.02.26 12:12:00 -
[2]
Originally by: mrg29 Edited by: mrg29 on 26/02/2006 11:46:52 i raised 3 petitions on same thing just before xmas. was basically told nothing is wrong and gave up.
i'm running gallente missions atm and although the derived standing boost to minmatar faction does show in the faction info if u double click in the standings tab, the actual standing itself does not change.
i provided before and after figures each time i did a storyline mission but they were adamant nothing is wrong because the % boost is showed in your standings screen.
the fact that boost is not actually being applied to your standings total was conveniently ignored.
derrived for the negative work as they should, my ammatar and amarr standing getting banged up quite bad :p
Home: http://www.hidden-agenda.co.uk
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Ruffio Sepico
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Posted - 2006.03.03 01:56:00 -
[3]
Zrakor, please show us some love, really want to know about this issue, and if it get sorted soon, or if there is any stealth nerf going on.
Home: http://www.hidden-agenda.co.uk
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Ruffio Sepico
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Posted - 2006.03.07 20:08:00 -
[4]
Originally by: Ravenal check info for amarr
Amarr like Caldari for 5.00
which means that doing faction missions for amarr cant get you higher standings than 5 from caldari...
see.. nothing wrong
Thats totaly wrong...
I have a SOE standing of 8.55 JOVE standig of 6.27. I do mostly Minmatar and Gallente missions. Please explain that then? Those values is a pointer about how much gain and penality you get from deviration afaik.
Home: http://www.hidden-agenda.co.uk
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Ruffio Sepico
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Posted - 2006.03.07 20:34:00 -
[5]
Originally by: Zrakor I'll have someone from Q/A take a good look at this. If a bug is found it will be fixed as soon as programmer time is available.
Thanks, that would be very nice. The penality seem to work as it should, just dont gain any to gallente when I do mini or other way around.
Also is the standing hits in missions where you attack faction ships intended? A 0.8 standing penality is a bit harsh when the mission take a long time (as some level 4's tend to do) and you start pile up on 0.8 standing hits.
I dont mind penalities but, if it gets to much of it, its real hard to balance up and repair them with the additional standing hits from ship kills.
Home: http://www.hidden-agenda.co.uk
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Ruffio Sepico
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Posted - 2006.03.07 23:34:00 -
[6]
Originally by: Ravenal
Originally by: Ruffio Sepico
Originally by: Ravenal check info for amarr
Amarr like Caldari for 5.00
which means that doing faction missions for amarr cant get you higher standings than 5 from caldari...
see.. nothing wrong
Thats totaly wrong...
I have a SOE standing of 8.55 JOVE standig of 6.27. I do mostly Minmatar and Gallente missions. Please explain that then? Those values is a pointer about how much gain and penality you get from deviration afaik.
actually its not wrong "anymore"...
think it was exodus.. or even the patch before that one that "fixed" it...
It worked for me after exodus, and if you look above Zrakor said they are looking into it.... hence, its not RIGHT....
Home: http://www.hidden-agenda.co.uk
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Ruffio Sepico
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Posted - 2006.03.07 23:44:00 -
[7]
Originally by: Ravenal have to admit its more like learning by example :/ - but i was sure i had that in text somewhere as well.
kinda makes sense to me really - back in the old days standings went through the roof just because you killed stuff or bribed your way up... or you did instamissions (i think i wrote the first actual agent guide way back then)
You gained standing from killing things, yes, up to a point. And you could bribe yes, that was taken out majority because of the concorde agents I believe.
Originally by: Ravenal
anyway.. standings were insane - then came the patch where they cut your current standings in half... that was supposed to add decaying standings as well... and did for a while. Back then you could go and take out a few convoys and be back at 0.0 standing with the convoy owners in two weeks or so...
It was the security standing that was cut in half if I recall correct, I didnt lose any of my other standing back then as I can remember. They didnt want any "god like" players with 10 security standing that some had reached (rounded up). It was to easy to gain security from bribes and rats. Also why it was changed to gain sec standing from killing rats to each 15 min or so, rather than for each rat you blow up. As it is now you need bigger and bigger rats to get any standing at all after you reach one point. But this have nothing to do with standings to NPC corp's
As for the decay. When you have a very high standing, the introduced decay did a major impact on your standings. There was no way in hell you could regain and keep that standing by run agents for multiple factions before they decayed again next week, it was madness to introduce it in the first place, it was maybe with good intentions, but it went titts up and got removed. If i recall right they did give people back standing back then to patch up a lot of angry players ;-)
Originally by: Ravenal
anyway... i soon noticed that i stopped getting jove standing for doing minmatar missions for example, even though they are listed as "liked by" by minmatar - asking around and comparing notes led us to the conclusion that you couldnt get more than 2.5 derived standing for jove from minmatar.. because thats as much as they like them. (jove like minmatar and minmatar like them back for 2.5 - some factions like other factions more than they are liked back.. not sure how it goes there, "guessing" its the "target" factions likeness for the faction you are working for that counts)...
Wrong, because that dont explain my SOE standing of 8.55 and Jove standing of 6.27. If you couldnt get any more derived, it wouldnt make sense that you would see derived standings gain under transactions. It would just stop be listed, as with security standings increase from killing rats. There is something broken, not fixed.
Originally by: Ravenal
but anyhows, i could be talking out of my arse, but this is the assumption ive been leaning on for quite some time - and if that aint true somebody owes me some big fat standing boost.
They owes me the same big fat standing after completed most of the mini and gallente cosmos missions.
Home: http://www.hidden-agenda.co.uk
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Ruffio Sepico
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Posted - 2006.03.08 00:48:00 -
[8]
Originally by: Ravenal it can yes... have you paid any attention lately if that standing has increased or has it stayed the same for a long time? Even though you are getting derived modifications... they would only then be up to that "liked by" standing from the faction you are working for...
This started to happen sometime after patch before the blood patch. There is also members of my corp, relative new players that do missions and dont get any deviration on important missions either, and this is guys with a very low standing. Had both corp members and other friends playing EVE bug reported this. Its broken.. need fix, not other way around. When they fix it, lets sue for standing increase, lol ;-)
Home: http://www.hidden-agenda.co.uk
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Ruffio Sepico
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Posted - 2006.03.08 12:58:00 -
[9]
Originally by: Xhalen Toth It seems the problem lies with the COSMOS missions applying the approriate increases, I recently completed two important missions for the Caldari(KK) and received the appropriate increases to all applicable factions.
Perhaps the distinction between the two may be causing some people to say it is working properly while others are saying it is not.
XT
My last important missions for Minmatar havent given any. So its not just related to cosmos, unless, maybe cosmos missions might break something.
Home: http://www.hidden-agenda.co.uk
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Ruffio Sepico
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Posted - 2006.03.08 20:16:00 -
[10]
Originally by: Ravenal since rmr i have hardly done a storyline mission... much less the added rmr missions. I find they are designed to gimp your faction standings as they cause you to lose 0.8% standing per 15 minutes it takes you to gun down the "enemy" faction without giving you any faction standing with the faction you are working for...
so ... faction standing loss without the gain - no thanks.
What makes it worse is that you can decline such a mission and then next mission is the same mission again. Then you have to wait 4 hours before you can decline again. You shouldnt be able to decline mission after mission just like that, because then you could just end up select the good missions, however, the same mission shouldnt be offered several times in a row either. Would have been better if agents could give a choice of 3 missions or something. Anyways it should be looked into...
Home: http://www.hidden-agenda.co.uk
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